This page deliberately contains no game count and no payout percentages. Both would be fabricated.
Three categories
Slots
The main draw. A mix of legacy three-reel machines with strong name recognition among long-time players, and newer five-reel video slots with free-spin and bonus rounds. Some titles carry themes recognisable from other clients.
Fishing and shooting
You spend ammunition on moving targets, each worth a different multiple. Session cost depends on fire rate as much as on stake size, which makes them easy to underestimate.
Arcade and table
Card and dice formats plus casual arcade titles. A smaller part of the lobby and rarely the reason anyone installs the client.
Why we publish no game count
The numbers in circulation are 100, 120, 150, 200, 230 and 1,000-plus, all stated with equal confidence and none with a source.
There is a structural reason they conflict: the lobby an operator exposes is not always identical, so two players on the same client can see different libraries. A single number would be wrong for somebody no matter which one we chose, so the honest answer is that the count is not knowable from outside.
The same applies to “highest paying game” lists. Without published return figures there is no basis for ranking titles, and the lists that exist are ordered by whatever the page wanted to promote. The fairness page covers this.
A note on the fishing games
These deserve their own warning, not because they are unfair but because they are misread.
A slot spin has a fixed stake and a visible pace. A fishing game spends ammunition continuously while you hold fire, so the money leaving your balance is governed by how long you shoot rather than by a per-round decision. Players who set a stake limit on slots and then move to fishing frequently spend far faster than intended without changing any setting.
If you play them, watch the balance rather than the stake selector.